# Lenia: Continuous Cellular Automata **Track:** Simulation & Complexity — Advanced Creative Coding — proposed (50) **Framework / surface:** GLSL **Level:** Insane **Prerequisites:** 2D Cellular Automata / Game of Life, Noise in Shaders → FBM **In one line:** Smooth kernels and growth functions; discovering gliders. ## Theory, aesthetics & inspiration Lenia generalizes Conway's Game of Life into the continuum: states, space, and time all become smooth. A radial kernel weights each cell's neighborhood, and a bell-shaped growth function nudges the value up or down, so the discrete birth and death rules dissolve into gradients. Bert Wang-Chak Chan introduced the system in 2019, cataloguing a bestiary of self-organizing creatures — most famously Orbium, a gliding ring that drifts and turns while holding its shape. The aesthetic is soft and biological: luminous membranes, rippling cilia, and organisms that breathe, rotate, and recover from perturbation, suggesting protozoa under a microscope rather than cells on a grid.