# From Flat Art to 3D **Track:** 3D — beginner → intermediate — Generative AI 3D — proposed **Framework / surface:** ij8 Studio (image-to-3D (HunYuan3D)) **Level:** Beginner **Prerequisites:** none **In one line:** Convert a generated image into a textured GLB and orbit it. ## Theory, aesthetics & inspiration A single image fixes one viewpoint; a mesh must exist from every angle. Image-to-3D models close that gap by inferring volume and wrapping the picture's surface onto it, much as a sculptor reads a single reference photograph and imagines the unseen back of the head. The result is a GLB — a compact, self-contained glTF file bundling geometry and texture — that can be lit and orbited in real time. The leap from picture to object is conceptual as much as technical: a flat composition becomes a thing with silhouette, parallax, and occlusion. The generative lineage here runs through Hunyuan3D, TRELLIS, Tripo, and Meshy (2024–2026).